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Connie Brammeier

Interactive Entertainment Executive at Amazon Studios | Head of Game Development & Production | Advisor
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Email: ****r@amazon.com
LinkedIn: Connie Brammeier
Location: Greater Los Angeles Area
Current employer: Amazon Studios
Current title:
Head of Production, Prime Video VR (Digital Media Production)
Last updated: 22/05/2023 00:09 AM
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About

Connie Brammeier is from Greater Los Angeles Area. Connie works in the following industries: "Motion Pictures & Film", "Consumer Goods", and "Entertainment". Connie is currently Head of Production, Prime Video VR (Digital Media Production) at Amazon Studios, located in Greater Los Angeles Area. In Connie's previous role as a Head of Production / Consultant / Advisor at Production Leadership & Consulting (Self Employed), Connie worked in Greater Los Angeles Area until Jan 2017. Prior to joining Production Leadership & Consulting (Self Employed), Connie was a Executive Producer and Director of Production at Spin Master and held the position of Executive Producer and Director of Production. Prior to that, Connie was a Executive Producer at Vivendi Games (now Activision) from Jan 2006 to Jan 2008. Connie started working as Sr. Producer at Independent Contracts in Greater Los Angeles Area in Jan 2001. From Jan 1999 to Jan 2001, Connie was Production Executive at The Jim Henson Company, based in Greater Los Angeles Area.

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Connie Brammeier's current jobs
Company: Amazon Studios
Title: Head of Production, Prime Video VR (Digital Media Production)
Period: Jan 2017 - Present (7 years, 10 months)
Location: Greater Los Angeles Area

Most recently, I've been providing creative leadership for production of VR/AR games and film for Amazon's Hollywood studio, and am a member of the launch team for Prime Video VR. Amazon Studios brings bold and innovative series and films from top tier and up-and-coming creators to customers in over 200 countries and territories. Original productions range from Amy Sherman-Palladino’s award-winning The Marvelous Mrs. Maisel to the critically hailed The Grand Tour, Mozart in the Jungle and Man in the High Castle. In film, Amazon Studios produces and acquires original movies for theatrical release and early window distribution exclusively for Amazon Prime members.

Connie Brammeier's past jobs
Company: Production Leadership & Consulting (Self Employed)
Title: Head of Production / Consultant / Advisor
Period: Jan 2011 - Jan 2017 (6 years)
Location: Greater Los Angeles Area

Engaged by AAA game, mobile, and online companies to lead and turnaround development and production strategies. TEAM DIRECTION: Clarified and articulated the production and design engagement goals and priorities across departments. Managed large-scale engagements ensuring alignment on production milestones and timelines. Led team members within resource constrained environment, providing cultural and strategic direction. Leveraged experience and aptitude for smoothing out chaotic, high stress situations with successful outcomes. PRODUCTION LEADERSHIP: Led full-scale P&L engagements including assessment of design strategy, budget and resources, analysis, and reporting. Ensured resources were aligned against content slate. Directed all production schedules, resolving complex problems to deliver on plan. SAMPLE KEY ACCOMPLISHMENTS: - Engaged by company leadership to successfully transform a mismanaged $80M+ multi-platform game into a success story, taking project from pre-Alpha to final. Led a team of 100+ with six producers and ten department lead reports. - Improved company's margin by renegotiating expansion packs' design and payment terms with publisher. - Formed and drove technical effort to preserve and maintain creative integrity on 85 minutes of in-game movies on what became a WGA award-nominated game. - Led implementation of Agile/Lean methodology across 40+ team members. Increased registrations by 100%+ in three months. Grew customer engagement 3x. Saved company 25-40% on QA/ops labor per cycle. - Grew customer acquisition/engagement by redesigning three key features that embodied product's vision.

Company: Spin Master
Title: Executive Producer and Director of Production
Period: Jan 2009 - Jan 2011 (2 years)

Performed assessment of two complex MMO projects, subsequently leading the go-forward strategy for Bakugan Dimensions. Defined and communicated the MMO design strategy and goals across team. Set priorities for feature launches, ensuring alignment of resources against roadmap. Managed a large, third party developer in Seattle, setting and driving deliverables and priorities. Built out internal infrastructure support as well as customer service team and social community team. Partnered with company marketing group on a variety of community and user engagement programs and contests. SAMPLE KEY ACCOMPLISHMENTS: - Collaborated with PR and Marketing on a large-scale launch with one of the most recognized toy brands of its time. - Defined and executed a strategic improvement plan to drive efficiencies, reducing studio costs by 38%. - Increased MMO registrations 45% by leading a cross-functional team in the redesign of consumer registration.

Company: Vivendi Games (now Activision)
Title: Executive Producer
Period: Jan 2006 - Jan 2008 (2 years)

At a newly-formed division within Vivendi Games, I pioneered the development, production and launch of their first console digital distribution titles. This included managing a team of producers, multiple franchises, and game developers in Chile, Germany, UK, France, China, and Australia. SAMPLE KEY ACCOMPLISHMENTS: - Delivered division's first game Assault Heroes on time, despite no initial precedence -- and won an XBLA Game of the Year award. - Integrated newly acquired Wanako Games, a Chilean game development company. Published games included: Battlestar Galactica, Assault Heroes, 3D Ultra Minigolf, Arkadian Warriors, Assault Heroes 2, Sealife Safari

Company: Independent Contracts
Title: Sr. Producer
Period: Jan 2001 - Jan 2006 (5 years)
Location: Greater Los Angeles Area

Managed production for two AAA console titles and a slate of mobile titles: Genuine Games: Brought in as Sr. Producer on 50 Cent: Bulletproof, Vivendi Games' best-selling console game of 2005. Visual Science: Led production on co-op levels of Medal of Honor: Rising Sun, one of the world's largest game franchises at that time. Warner Bros. Mobile and Mobility Entertainment: Sr. Producer overseeing games & other mobile content for Constantine, Batman Begins, Looney Tunes, Scooby-Doo, and Harry Potter.

Company: The Jim Henson Company
Title: Production Executive
Period: Jan 1999 - Jan 2001 (2 years)
Location: Greater Los Angeles Area

Early in my career, I oversaw the Muppets' entry into the games industry, producing their first console titles for PlayStation. Published titles included: Farscape, Muppet RaceMania, Muppet Monster Adventure, Bear's Sense of Adventure, Bear's Imagine That!

Connie Brammeier's education
University of Southern California - Marshall School of Business
Master of Business Administration (M.B.A.)
Pepperdine University
BS
Connie Brammeier's top skills
Media Production Gaming Industry Game Development Digital Strategy User Experience Content Development Online Gaming Design Strategy Content Strategy Operations Management Mobile Games Entertainment Strategy Digital Media Leadership Video Games Agile Methodologies Creative Strategy Production Management Business Strategy
Connie Brammeier's Colleagues
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Valerie Madden
Sr. Creative Director, Amazon Studios Prime Video Marketing
Seattle, Washington, United States
EG
Emily Gould
Creative Marketing Lead
Seattle, Washington, United States
HK
Han Kim
Head of Technology Operations and Support
Seattle, Washington, United States
BS
Bettina Sherick
Head of Audience Digital Insights
Seattle, Washington, United States
BM
Bastien Minniti
WW Head of Technology Services
Seattle, Washington, United States
Connie Brammeier has 2.5K+ colleagues in total at Amazon Studios. You can find all of them in FinalScout.
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There are 1 other "Connie Brammeier". You can find all of them in FinalScout.
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