Gergely Kozma
About
Gergely Kozma is from Hungary. Gergely works in the following industries: "Computer Software", "Internet", "Airlines/Aviation", "Computer Games", and "Textiles". Gergely is currently New Technology Development Manager at Julius-K9®, located in Hungary. In Gergely's previous role as a Software Architect at Aero Glass, Gergely worked in Budapest until Nov 2017. Prior to joining Aero Glass, Gergely was a Mobile Application Developer at Freelancer and held the position of Mobile Application Developer. Prior to that, Gergely was a Founder at Webee.co, based in Budapest, Hungary from Jan 2011 to Dec 2013. Gergely started working as Software Engineer at Mentor Graphics in May 2010. From Apr 2009 to Jan 2011, Gergely was Flash Game/Mobile Game/Software Developer at Studio22, based in Budapest. Prior to that, Gergely was a Software Developer at LogMeIn, based in Budapest from May 2007 to Apr 2009. Gergely started working as Game Developer at Digital Reality in Budapest in Nov 2004.
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Gergely Kozma's current jobs
Gergely Kozma's past jobs
Developing iOS, Android games, apps
Designing and developing Teraled, T3SterMaster software...
Designing and developing Flash and iPhone games, apps; planning and programming a mobile online RTMP streaming software (Windows Mobile, iPhone, Objective C 2.0, Cocoa, Cocos2d engine, Visual Studio, Adobe Photoshop, SQLLite, Actionscript, Flashdevelop
Developing Remote Control software; lead programming of the Logmein software-package Active-X client component; coding the second and third generation system; planning and programming the client software Graphic User Interface; designing and developing a Dynamic Multi Platform GUI Library, inserting it to the exiting projects, and giving continuous developer support. Project names: Logmein Free-Pro-Reach, LMIGUI Library (C++, Active-X, GDI, Visual Studio, Perforce, Adobe Photoshop)
Developing Game software; programming a complex, multi-layered multiplayer game engine; creating AI algorithms; developing generic game logic methods; co-operating with the other programmers, graphic artists, testers and designers. Project name: Field Ops (C++, MFC, Visual Studio, CVS)