Rob Carroll
About
Rob Carroll is from Celina, Texas, United States. Rob works in the following industries: "Computer Games". Rob is currently Senior UI Designer at Big Huge Games. In Rob's previous role as a Associate Creative Director at 900lbs, Rob worked in Dallas, TX until Mar 2022. Prior to joining 900lbs, Rob was a Communications Graphic Designer at First Baptist Dallas and held the position of Communications Graphic Designer at Dallas, Texas. Prior to that, Rob was a Senior 3D Artist at Game Circus, based in Addison, Texas from May 2014 to Oct 2018. Rob started working as 3D Artist at Bottle Rocket Apps in Addison, Texas in Feb 2012. From May 2009 to Aug 2009, Rob was Baseball Coach at Wheelhouse Baseball, based in Houston, Texas Area.
You can find Rob Carroll's email address at finalscout.com. FinalScout is a free professional database with over five hundred million business professional profiles and over two hundred million company profiles.
Rob Carroll's current jobs
Rob Carroll's past jobs
-Worked with all ministry partners to meet design and print needs such as digital ads, flyers, retractables, community event materials, brochures, booklets, etc. -Effectively multi-tasked and work under tight deadlines while visually and verbally communicating with all departments -Ensured all projects support the organization’s aesthetic style and completed on time
-Drove large tasks to completion while hitting deadlines and scoped time estimates -Responsible for creating efficient 3D models and quality hand painted textures -Created environments, characters, props, and maps for all shipped titles -Demonstrated large range of 3D and 2D skills to create finished in-game art -Worked closely with Art Director to establish art style and process in preproduction -Proactively benchmarked pipeline and aesthetics consistent with defined visual style -Good sense of art technical and problem solving skills before and during production -Developed documentation for modeling, texturing, and engine guidelines -Implemented assets in Unity and assisted other art disciplines with FX, animation, UI, and concept
-Displayed wide range of responsibilities in 3D and 2D art creation -Ensured models and textures were optimized and Unity ready -Worked diligently with Game Designer, Project Manager, Programmers, and Artists -Collaborated with clients to created unified game vision
-Worked with past professional baseball players to manage and coach 15-18 year old players -Preached sound morals, superb sportsmanship, and excellent teamwork on and off the field -Collaborated with management to contact collegiate programs around the state for graduating players