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Sebastien Courtois

Senior Tools / Pipeline Programmer @Behaviour Interactive
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Email: ****s@bhvr.com
Location: Montreal, Quebec, Canada
Current employer: Behaviour Interactive
Current title:
Senior Tools / Pipeline Programmer
Last updated: 22/05/2023 01:14 AM
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About

Sebastien Courtois is from Montreal, Quebec, Canada. Sebastien works in the following industries: "Computer Software". Sebastien is currently Senior Tools / Pipeline Programmer at Behaviour Interactive, located in Montréal, Québec, Canada. In Sebastien's previous role as a Senior Tools Progammer at Ubisoft Montréal, Sebastien worked in Montréal, Québec, Canada until Sep 2021. Prior to joining Ubisoft Montréal, Sebastien was a Tools Programmer (Timeline) at Unity Technologies and held the position of Tools Programmer (Timeline) at Région de Montréal, Canada. Prior to that, Sebastien was a Generalist / Tools Programmer at Ubisoft Montréal, based in Montreal from Jun 2012 to Nov 2018. Sebastien started working as Software Development Engineer at Radiant Logic in Région de la baie de San Francisco, États-Unis in Jan 2011. From Feb 2010 to Oct 2010, Sebastien was Developpeur .NET / Silverlight at Mediapost Multicanal, based in Montrouge. Prior to that, Sebastien was a Consultant .NET at Winwise, based in Paris from Sep 2008 to Jan 2010.

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Sebastien Courtois's current jobs
Title: Senior Tools / Pipeline Programmer
Period: Oct 2021 - Present (4 years, 2 months)
Location: Montréal, Québec, Canada

Senior Tools/Pipeline Programmer on Dead By Daylight. (Unreal Engine, C++)

Sebastien Courtois's past jobs
Title: Senior Tools Progammer
Period: Jun 2020 - Sep 2021 (1 year, 3 months)
Location: Montréal, Québec, Canada

Production : * Rainbow Six Extraction (2022) : C++, C#, WPF, ASP.NET Core, Docker, Kubernetes, Vue, Angular, Kibana

Title: Tools Programmer (Timeline)
Period: Nov 2018 - Jun 2020 (1 year, 7 months)
Location: Région de Montréal, Canada

Worked on Timeline to add/improve features for Unity Engine. C# / Unity / IMGUI / Git / Mercurial

Title: Generalist / Tools Programmer
Period: Jun 2012 - Nov 2018 (6 years, 5 months)
Location: Montreal

2012 (6 months) : Game Data Profiling Application (C#, WPF) 2013 (1 year) : Backend/Cloud solutions for video games production workflows (C#, WCF, Sql Server, Cloud Technologies) 2014-2015 (2 years) : Game editor/engine (Anvil / Scimitar) on "Rainbow Six :Siege" Production. (C#, C++, WPF, WinForms) 2016-2018 (3 years) : Narrative / Cut Scene Tool for various productions (like Timeline in Unity Engine). Games (Credited) : * Splinter Cell Blacklist (2013) * Assassin's Creed 4 Black Flag (2013) * Watch Dogs (2014) * Rainbow Six : Siege (2015) - Full Production (2 years) * Ghost Recon Wildlands (2017) * Assassin's Creed Origins (2017) * Far Cry 5 (2018) * Assassin's Creed Odyssey (2018) ) * Ghost Recon Breakpoint (2019) * Far Cry New Dawn (2019)

Company: Radiant Logic
Title: Software Development Engineer
Period: Jan 2011 - Jun 2012 (1 year, 5 months)
Location: Région de la baie de San Francisco, États-Unis

Identity management applications (C#, Silverlight, WPF, WCF, Active Directory, C++)

Company: Mediapost Multicanal
Title: Developpeur .NET / Silverlight
Period: Feb 2010 - Oct 2010 (8 months)
Location: Montrouge

Software development to help small businesses to create and launch marketing campaigns.(C#, Silverlight, SQL Server)

Company: Winwise
Title: Consultant .NET
Period: Sep 2008 - Jan 2010 (1 year, 4 months)
Location: Paris

* Mission for SUEZ Environnement : Water Diffuse Pollution Simulator (C# .NET 3.5, Silverlight 3, SQL Server 2008) *Mission for ADP (Paris Airports): Incident Management Platform development (C# .NET 3.5, Silverlight 2, Oracle) * Silverlight 3 Trainer

Sebastien Courtois's education
Ecole Centre d'Electronique
Ingenieur
2003 - 2008
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There are 54 other "Sebastien Courtois". You can find all of them in FinalScout.
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